Abstract
Introduction
Decreases in trainees' working hours, coupled with evidence of worse outcomes when hip arthroscopies are performed by inexperienced surgeons, mandate the development of additional means of arthroscopic training. Though virtual reality simulation training has been adopted by other surgical specialities, its slow uptake in arthroscopic training is due to a lack of evidence as to its benefits. These benefits can be demonstrated through learning curves associated with simulator training – with practice reflecting measurable increases in validated performance metrics.
Materials & Methods
Twenty-five medical students completed seven simulated arthroscopies of a healthy virtual hip joint in the supine position on a simulator previously shown to have construct validity. Twelve targets had to be visualised within the central compartment; six via the anterior portal, three via the anterolateral portal and three via the posterolateral portal. Eight students proceeded to complete seven probe examinations of a healthy virtual hip joint. Eight targets were probed via the anterolateral portal. Task duration, number of collisions with soft tissue and bone, and distance travelled by arthroscope were measured by the simulator for every session.
Results
A learning curve was demonstrated by the students, with significant improvements in time taken (P<0.01), number of collisions (P<0.01), collision severity (P<0.01), and efficiency of movement (P<0.01). The largest difference between consecutive sessions was seen between sessions 1 and 2, with sessions thereafter showing only minimal rates of improvement. Similar improvements were found in the probe examination with students showing significant improvements in time taken (P<0.01), number of collisions (P<0.01), collision severity (P<0.01) and distance travelled by arthroscope (P<0.01).
Conclusion
The results of this study demonstrate a learning curve for a previously validated hip arthroscopy simulator, confirming improved performance with repeated use. These results support the use of virtual reality as a potential means of developing basic hip arthroscopic skills.