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Orthopaedic Proceedings
Vol. 98-B, Issue SUPP_1 | Pages 20 - 20
1 Jan 2016
Angibaud L Liebelt RA Gao B Silver X
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Introduction

An emerging consensus in the surgical specialties is that skill acquisition should be more emphasized during surgical training.1 This study was an attempt to evaluate the effects of repetitive practices using an image-free computer-assisted orthopaedic surgery (CAOS) guidance system (Exactech GPS, Blue-Ortho, Grenoble, FR) on both technical and cognitive skills.

Materials and methods

A senior knee replacement surgeon with limited previous experience with the CAOS system performed a series of consecutive simulated knee surgeries using a commercially available artificial leg (MITA trainer leg M-00058, Medical Models, Bristol, UK).

In order to assess the effects repetitive practice has on technical skills, we evaluated two indexes:

Error index: A unitless indication of overall error magnitude obtained by averaging the absolute values of all linear and angular measurement differences between targeted and checked cuts.

Time index: An indication of the time required to acquire landmarks, adjust the custom blocks, and make cuts.

In order to assess the effect repetitive practice has on cognitive skills, we evaluated the number of times the surgeon elected to deviate from pre-surgical planning or re-acquire landmarks.

We evaluated these parameters for three chronological and consecutive groups of simulated surgeries: Group A (knee models #1 to #10), Group B (knee models #11 to #20), and Group C (knee models #21 to #28).


Orthopaedic Proceedings
Vol. 103-B, Issue SUPP_1 | Pages 46 - 46
1 Feb 2021
Zaid M Ward D Barry J
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Introduction. The efficacy of Virtual Reality (VR) as a teaching augment for arthroplasty has not been well examined for unfamiliar multistep procedures such as unicompartmental knee arthroplasty (UKA). This study sought to determine if VR improves surgical competence over traditional procedural preparation when performing a UKA. Methods. 22 Orthopaedic trainees were randomized to training sessions: 1) “VR group” with access to an immersive VR learning module that had been designed in conjunction with the manufacturer or 2) “Guide group” with access to manufacture's technique guide and surgical video. Both groups then performed a full UKA on SawBones models. Surgical competence was assessed via Objective Structures Assessment of Technical Skills (OSATS) validated rating system (max 25 points). Results. Participants equally distributed all training levels between groups. There was no difference in surgical times between VR and Guide groups (VR=43.0 vs Guide=42.4 mins; p=0.9). There was no difference in total OSATS score between groups (VR=14.2 vs Guide=15.7; p=0.59). There was also no difference between groups when sub-analysis was performed by training level. Most felt VR would be a useful tool for resident education (77%) and reported a likeliness to utilize VR for case preparation if available (86.4%). Conclusion. In a randomized controlled trial for trainees performing a complex, unfamiliar procedure (UKA), VR training demonstrated equivalent surgical competence to traditional technique guides and videos. Despite this, the majority of trainees find the technology beneficial and would use it if available. This project suggests as currently constructed, VR should be incorporated as an adjunct, rather than a replacement, to traditional surgical preparation/training methods