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Orthopaedic Proceedings
Vol. 88-B, Issue SUPP_II | Pages 320 - 320
1 May 2006
Blyth P Stott NS Anderson I
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There is increasing pressure to develop virtual reality surgical simulation that can be used in surgical training. However, little is known of the attitudes of the surgical community towards such simulation, and which aspects of simulation are most important.

A postal survey on attitudes to surgical simulation was sent to all New Zealand orthopaedic surgeons and advanced trainees. This comprised 44 questions in ten sections, using either a visual analogue scale (0 to 10) or free text box replies. Results were analysed for two sub-groups; surgeons qualified before 1990 and those qualified in or after 1990 or still in training.

Of 208 possible responses, 142 were received, a response rate of 68%. Only 4 respondents had tried a surgical based simulator. Earlier qualified surgeons were more likely to agree that simulation was an effective way to practice surgical procedures, median score 7.7 versus 5.6 (p=0.03). Both groups thought the most important task for simulation was practicing angulation/spatial orientation (median score 8.4/10), while a realistic view of the operation was the most important requirement (median score 9/10). Both groups were unconvinced that simulation would impact on their practice in the next five years, with this statement being scored lower by later qualified surgeons, median score 2.4 versus 4.1 (p=0.04).

Orthopaedic surgeons in New Zealand are supportive of surgical simulation but do not expect simulation to have an impact in the near future. Intriguingly, later qualified surgeons and trainees are more sceptical than their earlier qualified colleagues.